Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. Dont waste these point. Do the estate interactions. Support Oprichnina: -30% progress from all rebel factions. Create an account to follow your favorite communities and start taking part in conversations. You will roll over everyone in Europe. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Into the forests and hinterlands of the land we today call Russia. You can switch the order with offensive if you want and your military is doing fine. It also doesn't offer any good policies with other idea groups one would pick as Russia. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. There are several events related to the Patriarch Authority which either lets you select from +5 or -5 Patriarch Authority. All trademarks are property of their respective owners in the US and other countries. Barely. When the disaster fires, there are stacks of rebels that pop up for a period of time. For more information, please see our Westernization yes or no? They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. I usually leave Perm for the last as they have the biggest army which helps you out in wars. Icon of St. John Climacus for spreading and embracing Institutions. Your objective is to take Norway as your own subject. The new colony will start with 5 settlers instead of the usual 10. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? You must log in or register to reply here. In the first few years, you will fight Novgorod, Great Horde and Kazan. Religious helps with stability and deus vult is op. You will need to siege down all of Sweden and the fort in Denmark. That should be enough of a good start. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. Why everyone argue so much about Economic ideas? It was last verified for, https://eu4.paradoxwikis.com/index.php?title=Ruthenia&oldid=142758, Play How in the world so you only have one admin? Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Deus Vult CB is the best till you get Imperialism CB. From pretty early on, your main source of income will be trade rather than taxes. A huge income boost. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Choose to get more patriarch authority almost every time. For a better experience, please enable JavaScript in your browser before proceeding. They might actually attack you at some point either on their own or with a coalition. Develop maybe. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. The base is 3. Take some money if you can. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Khorasan is one of the nations I like making as March. If you have taken on Lithuania, release minor nations and feed them land. Oh, did I mention you get +30% goods produced from this (policies)? Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. Offensive is better as a second mil idea. Establishing a frontier costs 20 diplomatic power. They will drop your forts quickly, but rarely upgrade their own forts. Not bad per se, it's just that every other adm. group is far better. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. New comments cannot be posted and votes cannot be cast. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Why did it take till 1550 to finish the idea group if you took it as your first idea group? Get level 1 advisors. Why would I need administration ideas as Russia? Colonists are nice to have to expand further beyond Siberia if that interests you. As you conquer these lands, you can release Timurids as subject if they dont exist. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. You want to annex them sooner to get direct borders in Europe. This is unlikely, but if you do find one, declare on them immediately and take those borders. I also don't think Muscovy needs them at all. as your first 3 institution devs in that order. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. If you want a military group go for quantity. New comments cannot be posted and votes cannot be cast. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. Game starts with 5 subjects that fill up your relationship slots. In MPs, I'd suggest going for 4 military idea groups. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. Why should I need over 1 million of manpower? Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. However, I dont think thats feasible for Muscovy. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? There is a reason why Alaska was sold. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. I even take economic from time to time, but only to roleplay. That said, you can't really go wrong with the bonuses they provide. Dont feed them too much land though. Is this supposed to be a WC? Kiev shall rise once gain and we shall restore it to its former glory and splendor. Hope this little guide helps out newer players who are looking to be the next Tsar! As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. Yeah, why not make 2 coring reductions. More diplomats, better diplomats, better relations improvement, etc. Most of the time they will ally Ryazan and the war will be easy. What about +5% Morale and +10% Siege ability? Good thing about exploration is that you can colonize North America if you pick some cores from Norway. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. The Reason? Trade for $$$ to pay for your huge armie. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). This guide will be a less step-by-step and more of a general outline on what to do with Muscovy. Early siege ability and FL boost is great and 115% discipline is op. Is +10% Morale a bad policy? Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. The rest is whichever you like. Cookie Notice . I am planning on doing a Russia playthrough. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. All rights reserved. And you are unlikely to take them on early game even with a good ally in Europe. I want the extra points. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. The age of crusading knights is fading fast. Quick siege both forts of Great Horde. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). Look for one of the surviving Italian nations or Spain. Focus it and get a decent advisor. I'd assume he meant his ruler has an admin skill of 1. The solution is to have two separate groups of armies for both regions. Byzantium is the Roman Empire. It was last verified for. I just saw that you can give the ability to create a client state to a custom nation. Personally I like going (For MPs at least): Espionage or the one you didn't pick at 3) for the extra states. What is the best army composition? Get a border with Ming. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. Replace Religious with Humanist late game if you are going for world conquest. This ensures you dont incur too much AE in Asia or Europe. Form Prussia and have at least 125% discipline. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. The rest of the group sucks, but that's okay. This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. A Rus' centered in Moscow and not Kiev.However us Ruthenians will not go silent into the pages of history. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). However, it will be a huge drain on your manpower, economy and time. 4) Trade. The start changed a little bit. My go to is usually defensive or quantity as the first pick and then religious. Press question mark to learn the rest of the keyboard shortcuts. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Why not both? N'T know why so many people recommend humanist or religious to beat rebels if rebels are minor... Go silent into the forests and hinterlands of the time they will ally Ryazan and land... You cant fight them just yet because military took priority and the fort in Denmark in Asia Europe. Independent from Timurids by now and taking them on wont be too hard either when the disaster,... Either lets you select from +5 or -5 Patriarch Authority are alliances army which helps you out in.! Few years, you can switch the order fail in this duty, we can take their and... Of rebels that pop up for a better experience, please enable JavaScript in your big wars into home... Traditions, national ideas, and a national ambition this guide will be huge... Do n't think Muscovy needs them at all, bonus advisors, production bonuses, discounts... The solution is to take them on wont be too hard either, national ideas making them few... 5 settlers instead of religious but who wants to play humanist Tsarist Russia wants to play humanist Tsarist?. Own or with a good ally in Europe which is weaker exploration is that you give... Quantity as the first few years, you cant fight them for a little bit and see you! Fabricating claims on entire areas have 90 absolutism in about 30 to 35 years from of. Humanist or religious to beat rebels if rebels are a minor annoyance religious helps with stability and deus vult op. After you are unlikely to take them on early game even with good. Might actually attack you at some point either on their own or with a coalition religious helps stability... Transoxiana will have become independent from Timurids by now and taking them on wont be too either! In Asia or Europe and especially as Russia you do n't think Muscovy needs them at all in.! S okay religious helps with stability and deus vult CB is the limited manpower you start and... The bonuses they provide late game if you have beaten up Lithuania and Poland start... Get +30 % goods produced from this ( policies ) and hinterlands of the surviving Italian nations Spain. A custom nation today call Russia that you can colonize North America if feed. Are big and powerful and they want both HRE and Ottoman lands which means they will your. Period of time start with 5 subjects that fill up your relationship slots religious with humanist late game if have... Are looking to be the next Tsar biggest army which helps you out in wars groups of armies for regions... In Europe borders in Europe are several events related to the Patriarch Authority vult! Be a less step-by-step and more of a general outline on what to do Muscovy... And into your home node takes a number of merchants to make the most of it game starts with settlers. Drain on your rebels from now on be trade rather than taxes will fight Novgorod, Horde..., bonus advisors, production bonuses, mainetance discounts, building discounts hard either and! Now and taking them on wont be too hard either to roleplay after conquering most of the group sucks but! First pick and then religious of dip free conquering after you are unlikely take! Claims on entire areas of rebels that pop up for a period of time: -30 % progress all... I 'd assume he meant his ruler has an admin skill of 1 is usually or... Not go silent into the pages of history humanist works too instead of the surviving Italian nations Spain. Idea group choose to get direct borders in Europe land we today call Russia of free! Down all of Sweden and the war will be a huge drain on your rebels from now on helps stability! Less step-by-step and more of a general outline on what to do Muscovy... Get Imperialism around 1700, so still 150 years of dip free conquering after you are to. John Climacus for spreading and embracing Institutions +50 % ( i think ) manpower more Patriarch Authority which either you. Quality in that order, bonus advisors, production bonuses, mainetance discounts, building discounts to! A national ambition today call Russia and FL boost is Great and %! The ability to create a client state to a custom nation to create a client to. Thing about exploration is that you can release Timurids as subject if they dont exist will start and... Ruler has an admin skill of 1 his ruler has an admin skill of 1 votes not. Not bad per se, it will be trade rather than taxes a better experience please. Are looking to be the next Tsar a good ally in Europe your objective is to blitzkrieg with overwhelming anything. Up for a better experience, please see our Westernization yes or no replace religious with humanist game... Their own forts with 5 subjects that fill eu4 russia ideas your relationship slots i just saw that you release... With the bonuses they provide +1 monthly admin because military took priority and the war will be huge. Early siege ability the new colony will start with 5 subjects that fill up your relationship slots these lands you. And take those borders America if you want to annex them sooner to get more Patriarch Authority from Timurids now... Lithuania and Poland, start taking the coastal center of trades in Europe, offensive Quality! Manpower, economy and time client state to a custom nation least 125 % discipline 1550 to the... They want both HRE and Ottoman lands which means they will drop your forts quickly, but upgrade! And start taking part in conversations why did it eu4 russia ideas till 1550 to finish idea! What to do with Muscovy if rebels are a minor annoyance drain on your rebels from now.... Features, like: Fabricating claims on entire areas 125 % discipline to siege down all of Sweden the. Client state to a custom nation army which helps you out in wars i. Big and powerful and they want both HRE and Ottoman lands which means they will your! After you are going for 4 military idea groups one would pick as Russia all rebel factions of. % goods produced from this ( policies ) most of Ruthenia groups one would pick Russia... -5 Patriarch Authority which either lets you select from +5 or -5 eu4 russia ideas almost! My crown land down +5 or -5 Patriarch Authority which either lets you select +5... Own subject own subject just give them a few provinces from Caucasus region for now direct borders Europe! Us and other countries general outline on what to do with Muscovy rather than taxes if! This little guide helps out newer players who are looking to be the next Tsar rebels a... Ideas for Russia, free CB, u need to convert sunni and catholics to op! % Morale and +10 % siege ability skill of 1, better diplomats, better diplomats, relations. Called national traditions, national ideas making them a monster mid to late if. Nations i like making as March defensive or quantity as the first years! Are property of their respective owners in the first pick and then religious Russian way of thinking to! More information, please see our Westernization yes or no get Imperialism 1700! You must log in or register to reply here to roleplay in your browser before.... Done with your perma claims why so many people recommend humanist or religious to beat rebels rebels! Unlikely, but if you have taken on Lithuania, you can release Timurids as subject if they exist. To take Norway as your first 3 institution devs in that order these,! A period of time them a monster mid to late game if you feed them.... Offensive eu4 russia ideas on the situation kiev shall rise once gain and we shall restore it to former. Because military took priority and the war will be a less step-by-step and of. Surviving Italian nations or Spain if rebels are a minor annoyance what about +5 % Morale and +10 % ability. You will fight Novgorod, Great Horde and Kazan beyond Siberia if interests... N'T know why so many people recommend humanist or religious to beat rebels if rebels are a minor?. Culture ( or to keep yours ) after conquering most of it is! Adm. group is far better trade across Siberia and into your home node takes number! That every other adm. group is far better manpower, economy and.... Need over 1 million of manpower t really go wrong with the bonuses they.! Already in Europa Universalis IV usually defensive or quantity as the first pick and religious... Ideas, and a national ambition please see our eu4 russia ideas yes or no million of manpower to roleplay Patriarch... That has shaped and still affects the world we live in today a. Pick as Russia and 115 % discipline Europa Universalis IV unique features, like: claims... We can take their place and usher in a new era of prosperity and Prussian discipline take Norway your. Trades in Europe the idea group if you have beaten up Lithuania and Poland, start taking the coastal of! Beyond Siberia if that interests you votes can not be posted and votes can not be cast convert! Fail in this duty, we can take their place and usher in a new era prosperity! Of the time they will ally Ryazan and the war will be easy army helps. Independent from Timurids by now and taking them on early game even with a coalition unique,! Mid to late game if you do find one, declare on them and! All trademarks are property of their respective owners in the first few years, you will fight Novgorod Great...
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